CharActor Development Program

As development partner Charamel supports you with it's CharActor Development Software. It is a development tool that has been designed to let you focus on creating 3D avatar-based applications.

As development partner it allows you to focus on simply creating your interactive avatar. The real-time software can be used for integrating and/or embedding into applications, electronic devices like TV, PC, set-top-boxes, mobile or browser based services like kiosk solutions and many more.
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The CharActor Development Software includes:

CharActor SDK

The CharActor Engine is a most powerful Engine for high quality and impressive real-time animation of 3D avatars/characters. With the CharActor SDK you are able to integrate an interactive avatar with the CharActor Engine into your application or devices very easily.

Supported Render Engines

  • Software Renderer
  • Direct 3D Renderer
  • OpenGL Hardware Renderer
  • Open GL CG Hardware Renderer
  • OpenGL ES Software / Hardware Renderer
  • Special Overlay Rendering for all renderers except Open GL ES
  • High speed rendering

CharAT AuthoringTool

CharAT AuthoringTool is the easiest way to create your avatar scripts. It is a fully featured avatar animation builder. At any time, simply play to test out your creation. CharAT shows your cration in real-time. So what you see is what you get. 

  • Drag and drop fast edition
  • One click video creation
  • Interface for Text-to-Speech (TTS) systems

Avatar Publisher

With one click you can export your avatar creation including all resources and player for integrating or using in other applications or devices. The embedding function supports:

  • Windows 95 / 98 / ME / NT / 2000 / XP / Vista / Windows 7,
  • Windows Mobile (CE) 6.0, 6.5,
  • Web Player for kiosk-solutions,
  • coming soon: iPhone

For embedding of components of the software please contact us for commercial usage and agreements.

Avatars/Characters

  • 2 integrated avatars (Mark & Gloria)
  • Additional avatars/characters  available on request
  • Customized avatars on request
  • Animation of Multiple Avatars in one Scene
  • Easy Exchange of Avatars at any time

Animation

  • Automatic animation based on 'idle' and 'speak' states
  • Motion blending for animation of any special motions (point, explain, emotions...)
  • Big motion library included
  • Viseme blending for automatic lip-synchronization
  • Facial blending for adding emotions, mimics and automatic combination with visemes

Interfaces

XML interfaces for integration and interactive control of avatars:

  • C/C++,
  • Sockets,
  • Java Script (for Web Player)